I haven’t played the game too much yet but I noticed quickly some things that should be addressed for her Q ability. And I’m not sure if what I’m about to say has been brought up already or not or if it’s being worked on already.
There needs or should be a range indicator when placing the second pylon. Maybe as easy as making it red for out of range, green when in range.
Also, I don’t think the cooldown timer should start until you have the pylons placed correctly or in position that’d you like. To clarify, I had been out of range a couple times of the first pylon so I went and picked up the second pylon thinking I could just place it down right away again. But this wouldn’t be a problem if a range indicator was in place.
That’s all I got for now, having fun so far. Keep up the great work guys.